2008/06/30 | [papervision3d2] 小试
类别(做生活) | 评论(1) | 阅读(563) | 发表于 00:27


代码如下:
package ex{
	import flash.display.Sprite;
	import flash.events.Event;
	import org.papervision3d.cameras.Camera3D;
	import org.papervision3d.render.BasicRenderEngine;
	import org.papervision3d.scenes.Scene3D;
	import org.papervision3d.view.Viewport3D;
	import org.papervision3d.objects.primitives.Sphere;
	import org.papervision3d.objects.primitives.Cylinder;
	import flash.filters.BlurFilter;
	import org.papervision3d.materials.ColorMaterial;
	import org.papervision3d.materials.WireframeMaterial;
	import flash.filters.GlowFilter;
	import org.papervision3d.core.effects.BitmapLayerEffect;
	import org.papervision3d.view.layer.BitmapEffectLayer;
	import flash.display.StageScaleMode;
	public class Ex1 extends Sprite{
		private var viewport:Viewport3D;
		private var scene:Scene3D;
		private var camera:Camera3D;
		private var renderer:BasicRenderEngine;
		private var sphere1:Sphere;
		private var sphere2:Sphere;
		private var sphere3:Sphere;
		private var sphere4:Sphere;
		private var sphere5:Sphere;
		private var cylinder1:Cylinder;
		private var cylinder2:Cylinder;
		private var m:WireframeMaterial;
		private var bfx:BitmapEffectLayer;
		public function Ex1(){
			stage.scaleMode=StageScaleMode.NO_SCALE;				
			viewport = new Viewport3D(500,500);
			viewport.filters=[new GlowFilter(0xffffff,.5,2,2,2,8)];
			addChild(viewport);
			scene = new Scene3D();
			camera = new Camera3D();
			camera.x=-90;
			camera.y=10;
			renderer = new BasicRenderEngine();

			m=new WireframeMaterial();
			sphere1=new Sphere(m,65,20,20,null);
			sphere1.x=-150;	
			sphere1.y=150;	
			scene.addChild(sphere1);
			sphere2=new Sphere(m,50,20,20,null);
			sphere2.x=-150;	
			sphere2.y=-150;			
			scene.addChild(sphere2);
			sphere3=new Sphere(m,60,20,20,null);
			sphere3.x=0;
			sphere3.y=0;			
			scene.addChild(sphere3);
			sphere4=new Sphere(m,55,20,20,null);
			sphere4.x=150;
			sphere4.y=150;			
			scene.addChild(sphere4);
			sphere5=new Sphere(m,45,20,20,null);
			sphere5.x=150;
			sphere5.y=-150;			
			scene.addChild(sphere5);
			cylinder1=new Cylinder(m,15,400);
			cylinder1.rotationZ=45;
			scene.addChild(cylinder1);
			cylinder2=new Cylinder(m,15,400);
			cylinder2.rotationZ=-45;
			scene.addChild(cylinder2);
			bfx = new BitmapEffectLayer(viewport, 500, 500);
			viewport.containerSprite.addLayer(bfx);
			bfx.addDisplayObject3D(sphere1);
			bfx.addDisplayObject3D(sphere2);
			bfx.addDisplayObject3D(sphere3);
			bfx.addDisplayObject3D(sphere4);
			bfx.addDisplayObject3D(sphere5);
			bfx.addEffect(new BitmapLayerEffect(new BlurFilter(2, 2, 15)));		
			bfx.setScroll(3, 4);
			bfx.setTracking(sphere1);
			addEventListener(Event.ENTER_FRAME, render);											
		}
		private function render(e:Event):void{		
			sphere1.yaw(10);
			sphere2.yaw(15); 
			sphere3.yaw(25); 
			sphere4.yaw(20); 
			sphere5.yaw(30);
			cylinder1.yaw(-50); 
			cylinder2.yaw(-50); 
			Camera3D(camera).hover(0, viewport.containerSprite.mouseX/30, viewport.containerSprite.mouseY/30);			
			renderer.renderScene(scene,camera,viewport);
		}   
	}
}
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